Honjo the Gonzo
ST 25 A.C. -7
DX 20 (-6 A.C.) Class:Barbarian
CO 23
(+9hp/level, 2 hp/round regeneration)
Level: 16
WI 10 H.P.: 240
IN 11
CH 14 Mutations
Alignment: Lawful Good Radiated Eyes 3d6/round
Level: 16 Electrical Generation (2x-2d6 + weapon dam. if conductive)
To Hit: 5 (-9) Heightened Dexterity (ac @ -6)
Strength Bow: 5 (-11)
Dam: +16
Heightened Precision
(attacks at +3 to hit, +5 damage due to precision)
Two-Handed Sword: 5 (-11)
Dam: +16 +d6
Heightened Strength
(x3: +3 St pts per so St is @ +9 for +7 to hit +15 dam.)
War Hammer: 5 (-9) Force Field Generation
(takes 50 hp)
Additional Attacks: Light Generation
(Blinding Flash through eyes)
Electrical Generation 2d6 Physical Reflection
(vs. Heat attacks)
Radiated Eyes 3d6 Infravision 100'
Life Leech
3 hp/mr/person w/in 30'
Repulsion Field
(Force Field: Can even surround something else/trap)
Repulsion Field-trap enemy Molecular Understanding
(+1 th +2 dam)
Defenses Life Leech
(drain 3 hp/mr from any within 10')
Force Field
(1 hour/day) absorbs up to 50 hp
Repulsion Field
(as above, also traps)
Physical Reflection
(vs. heat 100% protection vs fire/heat)