The
Clan of the Rose decorate their light green skin with tattoos, symbols
from their dark religion. They believe that the mind is the only thing
that matters in the universe. Material posessions have little worth
to them except as it allows them access to more drugs and mind altering
artifacts. They will do anything for one more "trip," will spend a
lifetime in dogged pursuit of a pleasure orb, an artifact that allows
one to hallucinate without the side effects of drugs. Posessors of
such orbs usually cling to the thing until they die from thirst, the
pleasure of the it blocking out all physical needs or desires. The
more wise posessors of the artifacts post bodyguards to care to their
physical needs, to feed and give them water. Still others posess a
ring of nourishment, which allows the body to go for very long amounts
of time without food or water, though the ring ages the individual
at twice the normal rate.
The
Clan of the Rose, or "dream masters," have dealings mostly only with
organized crime representatives. Unknown to all, they deal with the
abominations of the lands of chaos as well. They are the only source
of rush in Asterland, a powerful hallucinogen. They intruduced
the first use of spice in
the land, providing the punkers with the seeds for the plant form of hush and spore.

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