The Minschon
Frequency:
Rare
# Apearing: 3-28 (d20+2)
A.C.: 1 (quick little buggers)
Move: 12"
Hit Dice: 1+2
% in Lair: 70%
Treasure Type: special
# of Attacks: 4
Damage/Attack: 1-2/1-2/1-4/1-2 (plus sting)
Special Attack: jaws lock, sting
Special Defense: nil
Magic Resistance: 20%
Intellegence: Low
Alignment: Chaotic Evil
Size: S (4-6")
Psionic Ability:nil
The Minschon,
or land piranha, is a ravenous pest most often guarding a treasure,
although they sometimes go out in seek of food. Even a small group
can wipe out a party. They are very fast and can leap up to 6' in the
air, covering up to 10' horizontally.
Their scaly
exterior is made up of small plate-like scales that are difficult to
penetrate. They jump around like things posessed, homing in on some
fleshy area to gnaw on. They attack as 2 hit die creatures and will
attack until they or their target are dead. They can shred a carcase
in a minute, and will chew their victim to a bloody mess, saving most
to be eaten later. They prefer dark, dry places to hide, and prefer
to surprise their prey.
They have
two front claws that they rend with, and bite as well. If a chest attack
can be made, they prefer this, going for vital organs, bur- rowing
into their victims if possible. Their sting requires a save vs. petrification
or the victim is immobile for 1-6 meele rounds. They are very quick
(12"), partially accounting for their tough armor class. They ae seldom
encountered in the wild, and usually are kept for the express purpose
of guarding treasure. They are easily bred in captivity if one has
the patience to deal with their nasty behavior.
Minschions
are reptiles, and when not in combat move very slowly and have very
low metabolisms. Once a victim is eaten, they can go up to two months
without eating, ideal for guarding treasures that are to be undisturbed
for long periods of time.
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