Free Roleplaying Module: "Delig" This
quest is intended for mid to high-level adventurers. I would recommend
no less than 3 characters of around level 10 or more if they are types
that are more discrete. More will be needed if the party is the type
to run headlong into a fight or you may have to adjust the strength
of the monsters they face or supply a powerful NPC ally to go with
the party. This
is a follow-on adventure to a previous one which is not yet documented.
You can certainly run this campaign as a stand-alone adventure, however.
In the previous adventure, the party found out that Delig and Bandor,
notoriously evil characters, were planning to build airships from their
base, a floating chunk of rock with a small town atop it. It must
be noted that this adventure was run early enough on the Jeran timeline
that both flying ships and floating cities were not known of yet. Scinton
the Wondrous was the first to learn to use a grove of Mithil Birch
trees and powerful spells to render rock and earth weightless. It might
work well as an introduction to the world of Jera from a more traditional
fantasy world. Delig has learned the secrets of flying the cloud city
Mirril and has built an underground base from which to attack with
flying ships. A large opening in the side of the rock beneath Mirril
allows ships to depart and attack the small cities around Ebon on almost
nightly raids. The opening is concealed by the mists that constantly
swirl around the cloud city and by an illusion of rock over the opening,
so that it is indistinguishable from the rest of the rock below Mirril. Delig has
taken over the cloud city after trapping Scinton in a crystal ball
on Mirril and has plans to attack Grunburg from the air, mostly with
huge boulders dropped on the city from high above. If the previous adventure was not run (which I will document
at a future date), an alternate beginning to the adventure is as follows:
A panicked adventurer runs into the party or a single
member of the party if the party has not met yet. Feel free to describe
the man in whatever manner that you want. The important things to detail
are that he is panicked, wounded, and his clothing is charred and have
numerous slashes and tears on them. He will give the party a message,
which will contain a map of the cloud city Mirril and tell them to
give the message to the mayor of Grunburg.
-
The man will run a distance away when he is struck
from above by a hail of magic missles fired from a flying ship. As
a gamemaster, you can decide whether to have the party seen or not
by the airship. If you decide to have them seen, you can have Delig's
men tracking down the party from time to time to add suspense and cause
the party to constantly look over their shoulders.
-
The message indicates that it is to be delivered to
the mayor of Grunburg immediately.
-
The party takes the message to the mayor of Grunburg
(assuming the adventurers wish to accept the task)
|