The
punks' most feared asassins call themselves the nightshades. They learn
the disciplines of the deathknight, with all of their abilities. Among
these are the ability to drain life points from their victims. These
points add to the life score for a number of days equal to their level.
If a nightshade is in the presence of a creature when it dies, it gains
its full hit points. Deathknights have a limit to the number of points
that they can absorb, dependent upon their level. If a nightshade is
present at an intellegent creature's death, they may hold its spirit,
torturing it for knowledge and probing its mind for up to 1 hour/level
of the nightshade. Higher level nightshades gain the ability to imitate
the voice, appearance, and mannerisms of the victim, enabling it to
emulate every aspect of the victim. The knightshade's disposition rivals
that of an anti-palladin for sheer evil when on an assignment, though
in normal life they may act quite normal and friendly. They are fiercely
loyal to their cause and cannot be turned to another coarse.
 
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