Along with
the advance of magic, in secrecy a group of mages called magipunks
looked for easier ways to produce the same results arrived at through
arcane means. A means of scrying on what they believed to be the future,
in reality Jera's distant past, revealed machines of destruction and
power. Within the course of a few years, many secrets of technology,
the "forbidden magic." As things mystical or magical are often associated
with evil in our world, the mainstream of Jera sees technology as of
the devil. Much superstition surrounds the dabbling into things mechanical,
except as necessary for the magic- al devices of the day. Research
into physics or things of that nature are allowed only within magical
research.
Gnomes
are seen as wicked creatures, tinkering with things mehcanical openly
in their society. The only reason that they do not bring on themselves
the open wrath of the Seekers of Knowledge is the fact that their inventions
rarely work well, when they work at all. They see the Gnomes as reinforcing
the superstitions and lack of reli- ance in things technical. Indeed,
the Gnomes have given technology a very bad name. Gnomes tend to be
far more interested in wheels, gears, and pulleys for their own sake,
somehow losing the vision of what they were originally designed for.
Gnomes call The Mountains of Doubt their home, an isolated ring of
peaks to the west of Grunburg.
The
magipunks befriended the little folk, which supply them with gears
and all the supplies necessary to make machines of every type. In this
isolation from the Seekers of Knowledge's prying eyes a technical revolution
in the course of two decades. Furthur, the punks focused the efforts
of the Gnomes into something with purpose and direction. Plann- ing
took the place of random experimentation, success replacing the former
shortcomings of the folk.
One of
the first "discoveries" of the magipunks was electricity and the harnessing
of it. Great generators powered by falling water whine away along the
course of rivers dammed for their potential energy. This truly the
golden age of the Gnomes. Following close on its heels came the introduction
of gunpowder and dynamite. To fund their research and the raw materials
procured from the dwarves, the punks sell sticks of dynamite, or "flash
tubes," to adventurers and military governments alike, all in secrecy.

|